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Animators in the gaming industry: Role positioning and considerations

This is a golden age of game. The market is slowly, but consistently growing.

“In a global context, the majority of revenue will be generated United States, which is expected to account for US$128.10bn in 2024. Within the Games market, the number of users is anticipated to reach 3.0bn users by 2029.”

Animators play a vital role in the gaming industry, creating immersive gaming experiences for players through lifelike animations. From character movements to environmental interactions, every frame of animation needs to be carefully designed to meet player expectations and adapt to the interactive nature of the game. So, what specific role do game animators play in the industry, and what are the things to pay attention to?

Game Animation Tutorial from Riot Games

In games, animators are not only responsible for the movements of characters, but also for the dynamic elements of the environment, such as swaying leaves, flowing rivers, and even small physical interactions. These dynamic details can provide players with a more realistic sense of immersion while injecting vitality into the game narrative.

Online Tutorials from Artstation

https://www.artstation.com/learning/animation

Unlike film or television animation, game animation needs to consider the player’s operation behavior. Supercell, the mobile game company, make a specific statement about recruiting: “We are not looking for someone specializing in cinematic or narrative animation”. The character’s movements must be smooth and meet the player’s expectations, and respond quickly to input. For example, when recruiting senior animators, Supercell emphasized that animators need to put “dynamics and interactivity” at the core of their design.

A video about what Supercell do

Combination of technology and art Animators must be creative within technical constraints. Games are often limited by real-time rendering capabilities, so animation design needs to take into account performance optimization. For example, Epic Games mentioned in its recruitment that animators not only need artistic skills, but also need to be familiar with the use of engines (such as Unreal Engine) and related tools.

https://www.unrealengine.com/

What’s more?

  • Understanding Game Mechanics Animators are not only designers, but also shapers of player experience. Only by deeply understanding the rules and mechanisms of the game can I design animations that are highly consistent with the gameplay. For example, the actions of fighting games need to be fast and direct, while open world games emphasize delicate character performance.
  • Adapt to teamwork Game development is a highly collaborative process, and animators need to work closely with game designers, programmers, and artists. Communication skills are the key to animators’ success, which is not only reflected in team discussions, but also requires quick adjustments to work in feedback.
  • Focus on player experience The ultimate goal of game animation is to serve players. Animators need to ensure that the character actions are not only beautiful, but also help players understand the game through detailed feedback. For example, the micro-expression design when the character is injured or rewarded can significantly enhance the player’s emotional engagement.
  • Continuous learning and iteration The technology in the gaming industry is updated rapidly, and animators must keep up with the latest trends and tools. For example, while being proficient in traditional animation tools such as Blender and Maya, I also need to be familiar with the animation production process of real-time engines.

Differences between film animation and game animation

According to Pluralsight’s analysis, film animation focuses on narrative and emotional expression, and animators can focus on delicate frame-by-frame production. Game animation, on the other hand, emphasizes real-time interaction and technical optimization. Game animators need to compress complex action designs into content that can be rendered in real time while ensuring consistent performance in different scenes.

https://www.pluralsight.com/resources/blog/software-development/how-animation-for-games-is-different-from-animation-for-movies

The article from Toronto Film School points out that this difference requires animators to adjust their work ideas when entering the gaming industry. For example, although the “cutscenes” in the game are close to the movie style, they still need to ensure seamless and smooth connection with the game mechanism.

https://www.torontofilmschool.ca/blog/what-is-video-game-animation-and-how-does-it-work/

The gaming industry’s requirements for animators are both challenging and creative. From designing character actions to optimizing technical performance, animators’ work runs through all aspects of game development. Whether joining a new game team at Supercell or an industry giant like Epic Games, game animators need to focus on the player experience and have strong adaptability and learning capabilities.

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